Continuing the use of simple geometry, the project of this week involved building a Minecraft-like level.
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My model with UV and texture applied. |
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Using the texture layout (leftmost), I made texture maps for all of the materials I needed: dirt, grass, water, and rock. I also made adjustment layers to get a variation in the brightness and darkness of my materials. |
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Shots of my level including all of the materials and textures used. |
I think all your colors and layout work rather nicely together, please try to figure out how to make your blog images not soo blurry.
ReplyDeleteAlso, use materials for darkening your textures.
ReplyDelete