Monday, August 29, 2016

3D Class Week 01 Assignment: UE4 Simple Box Level

The goal of this week's assignment was to create a beveled box in Maya, fit it to scale for Unreal Engine 4, and import. We created a simple level with the box, created materials for it, and added in some lighting.

Box with mannequin for scale.
Close up of the box.

Final level with materials used.

Tuesday, August 23, 2016

2D Class Week 01 Assignment: Shading

This assignment was to create simple shapes and shade them.

Handout used as reference.

My replication done in Photoshop.