Monday, May 22, 2017

3D S3 Personal Project 1

Week 1: Reference, block out in Maya and UE4, first lighting pass in UE4.

Week 2: All assets modeled and placed in UE4, second lighting pass, some assets high res and textured.

Week 3: Most assets high res and textured, third lighting pass (if necessary).

Week 4: All assets finished and implemented into UE4.

Monday, May 1, 2017

3D S2 Personal Project Week04

For the final week, I pushed further with the war room scene and created a separate scene that would resemble the outdoor area.