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Monday, January 30, 2017

3D Class S2 Class 03 Hard Surface Modeling Project (High res Section)

This week we continued our work on hardsurface modeling, this time creating a gun. The entirety of my project was done in Fusion 360 and imported into Zbrush.


Reference image.

Fusion 360
Fusion 360
Fusion 360
Fusion 360
Fusion 360
Fusion 360
Fusion 360
Fusion 360
Zbrush
Zbrush
Zbrush
Zbrush
Zbrush

Monday, January 23, 2017

3D Class S2 Class 02 Resurfacing, Map Baking, And Substance Painter

This week we brought our knives into Maya to be retopologized and into Substance Painter to be textured. My model was built with 2, 972 polys (with a limit of 3, 000).





















Monday, January 16, 2017

3D Class S2 Class 01 Modeling In Autodesk Fusion 360

This week we used Fusion 360 as a hard surface modeling tool to create a knife.










Afterwards, it was brought into Zbrush.