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Monday, October 24, 2016

3D Class Week 09: Create a Simple Organic Model

Our project this week was to take existing concept art for a character and create a model for it in Maya, add details in Zbrush, texture in Substance Painter, and bring into UE4.

This week's handout.

My turtle proxy model in Maya.

My turtle model brought into Zbrush.

The turtle brought into Substance Painter and textured.

Turtle in UE4.



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