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Monday, February 6, 2017
3D Class S2 Class 04 Hard Surface Modeling Project (Substance Painter Section)
This week we moved the gun over into Maya for retopology, and Substance Painter to texture.
Retopologized in Maya.
Maya.
Maya.
All of the UV layouts for all parts of the gun.
Details added in Zbrush.
Textured in Substance Painter.
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