Monday, August 29, 2016

3D Class Week 01 Assignment: UE4 Simple Box Level

The goal of this week's assignment was to create a beveled box in Maya, fit it to scale for Unreal Engine 4, and import. We created a simple level with the box, created materials for it, and added in some lighting.

Box with mannequin for scale.
Close up of the box.

Final level with materials used.

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