The goal of this week's assignment was to create a beveled box in Maya, fit it to scale for Unreal Engine 4, and import. We created a simple level with the box, created materials for it, and added in some lighting.
Monday, August 29, 2016
Tuesday, August 23, 2016
2D Class Week 01 Assignment: Shading
This assignment was to create simple shapes and shade them.
Handout used as reference. |
My replication done in Photoshop. |
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