Sunday, December 11, 2016

3D Class Week 16: Creating An Environment Part 04 (Vegetation)

We finished up our environment build this week with added vegetation. I made an evergreen tree, some grass, and a foxglove flower.

All of my textures in Photoshop. (I didn't end up using the leaf for the final piece.

Grass and flowers.

Grass and flowers with my tree.

I also added a mountain that I built in World Builder and brought it into Substance to texture.

Figure Drawing

Bone Structure Study

Muscle Study

Hand Study

Tuesday, December 6, 2016

2D Class Week 16: 3D Update

This week for 2D I expanded on my gravestone models, bringing them into Zbrush and Substance painter for a simple texture.

Gravestones in Zbrush.

Gravestone and column in Zbrush.

All of my updated models in UE4 with textures.

Monday, December 5, 2016

3D Class Week 15: Creating An Environment Part 03 (Skydomes)

This week we created our own sky sphere for our environment.

Sky sphere in Maya.

Cloud textures.

Material editor for the sky dome.

Material editor for the clouds.