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| All of my textures in Photoshop. (I didn't end up using the leaf for the final piece. |
| Grass and flowers. |
| Grass and flowers with my tree. |
| I also added a mountain that I built in World Builder and brought it into Substance to texture. |
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| All of my textures in Photoshop. (I didn't end up using the leaf for the final piece. |
| Grass and flowers. |
| Grass and flowers with my tree. |
| I also added a mountain that I built in World Builder and brought it into Substance to texture. |
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| I used a wrap deformer to adjust the mausoleum to give it a more Burton-like shape. |
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| I also created an urn with a column to lead up to the Lion's mausoleum. |
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| Updated models in UE4. |
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| Small, medium, and large rocks in Zbrush. |
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| Rocks in Maya. |
| Textured in UE4. |
| Terrain in UE4. |
| Material graph with layered textures. |
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| I updated the fence so it would be thicker, and made another one that was broken. |
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| I fixed the graves to have a more Burton-y shape, thickened the lamp post, and created columns for the entrance to the graveyard and to add to the fence. |
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| I also created a mausoleum for the Lion's parents. This is where the player will meet the lion. |